A real camera interface enabling to shoot objects in virtual space


​ Virtual Reality technology has been becoming popular. As fascinating virtual worlds have become more accessible, we may feel want to photograph the virtual world. However, real world photography and virtual world photography are not the same experiences. For example, traditional virtual world photography methods do not allow for failures to occur, so the factor of enjoying photographic experiences is lost. In this paper, we propose a virtual space photography system that can simulate shooting with a real camera as an interface and allow for shooting failures. We specifically generate images that consider the motion blur of the exposure by the shutter. We demonstrate the possibilities of generating failed photos that function as a kind of memory by simulating the effect of taking a picture with a real world camera. ​

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