Real-Time Conversion Method of Moving Images into Cartoon-Like Images for Smartphone AR Applications


Tomii Ryoga ,  Moriya Tomoaki
IWAIT 2024

In recent years, AR games that overlay 3D CG characters over videos of the physical world through a smartphone camera have become popular. However, while the 3D CG characters are rendered in a cartoon-like style, the background remains as a live picture, which can sometimes diminish the immersive experience during gameplay. Therefore, this paper proposes a method to convert the background moving image into a cartoon-like image in real-time for enhancing the immersion in AR games.

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